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Class

Conduit

classplayablecasterdivinesupport

Summary:

A divine channel who fuels magic with Piety, gained each turn or through risky prayer. A powerful healer-support who blends two chosen domains, shaping their subclass and abilities. Versatile blessings, recovery-boosting manoeuvres, and solid damage when needed. Cleric/priest/healer vibes; “conduit for the gods”. The other holy class. Main support class, but can still do damage well enough.

Heroic Resource: Piety

Gain 1D3 at start of their turn

That’s all you get, unless you choose to pray.

If you pray, depending on what you get on the D3, you might get positive or negative effects (more or less piety, or other effect), or a domain effect of some kind.

Unique subclass structure. You pick two domains (rather than the Censor’s one), so for example, Storm and Fate. The combination forms their “Subclass”.

Domains these give them an extra way to gain their resource, and also a domain effect. The Storm one is to shoot lightning bolts, but the Fate one is to give someone an enhanced dice roll. Could pick either.

As you level, instead of choosing new abilities between options in your subclass, you choose between options presented by your two domain selections, so you can lean more into one than the other.

Has healing grace manoeuvre to allow others to heal using recoveries, and use piety to do additional effects on top, like remove an effect.

Subclasses:

Choose two domains from the list of domains.

Last updated: 6 June 2026